A quick update for those of you monitoring my new projects for Alpine Games and Aspen:
Aspen has recently undergone many crucial updates.
By taking a modular approach, we allow for the mud base to be easily extendable. In this article, I will show how to install modules so that it fits the criteria that was set up and allows for easy configuration.
One of the recent issues I’ve noticed while working on Skelmud, is that the player data may or may not have been saved between the last time it was modified, and the current time of the shutdown. My solution to this was two-fold.